Feats are already in short supply since you'll probably build such a character purely on DEX and thus want Weapon Finesse as well, plus the entire TWF chain. Shadow Blade is probably the way to go for TWFing Martial Adepts, but it requires either two feats to qualify (Martial Training and Martial Stance) or a level of Swordsage. That is a good plan, but it's quite difficult to pull of together with Stormguard Warrior. On Assassins Stance, Shadow Blade and so on: Another attack to gain these +2 to hit and +4 to damage. Another attack to make use of the bonus damage from Punishing Stance. That's another attack to feed to Stormguard Warrior's Combat Rythm. You should also consider putting at least one stat increase into DEX and pick Improved TWF instead of Improved Critical. That's +2 to hit and +4 to damage consider how many critical threats it takes with Blood in the Water to break even - especially since you also have the option to go into Punishing Stance instead for another +1d6 damage to all attacks assuming you can afford the AC penalty. Specialization has a bad reputation, but coupled with Mastery it is actually quite decent when TWFing. Pick Weapon Specialization and Melee Weapon Mastery as Fighter Bonus Feats. Try adding two levels of fighter at level 6 and 8. I don't think Blood in the Water is as good as it sounds, especially considering how it is limited to crit-able targets - even with Improved Critical and a weapon with a high threat range. Use Stormguard Warrior + Dancing Mongoose for additional Damage and stack up Blood in the Water.īut i don't think Weapon Focus is my best choise, I don't know what Maneuvers i should replace and the Equipment isn't perfect either ) Critical - Dancing MongooseĮquipment: (got 36.000gp for the level 9 Char) Human, Initial Rolls: Str 14, Dex 16, Con 12, Int 12, Wis 10, Cha 11ġ Warblade: TWF, Adaptive Style - Punishing Stance, Moment of the perfect Mind, Sudden Leap, Wolf Fang Strike)ģ Warblade: Weapon Focus (Kukri) (Not happy with this)ĥ Warblade: Ironheart Aura - Iron Heart Surgeĩ Warblade: Imp. maybe I could get some Advice (Never played with ToB before) now I got a new group but my thread was highjacked ) I opened a thread in this Forum, my group fell apart, I never had the chance to play my character. Wisdom can be dumped, to an extent, but your will saves will be mediocre.Some time ago I started to build a TWF Warblade. Not much, but it's better than nothing, imo. Never downplay the importance of full casting), I would go with 14 so that you get 1 second level spell per day, at least. But, going pure bard/warblade (not that it's the best choice, of course. Obviously, going SC means you'll need a lot more. should be a minimum of 14, depending on how far you take bard spellcasting. I don't care if you have a d12.ĭex needs to be 15+. A 14 would be swell, I think.Ĭon is (almost) always necessary. You don't need tons of strength, since you're primarily running off of extra dice damage. doesn't really make it that much of a warblade, in my humble opinion. Saph's suggestion is terrific, but two levels of warblade. It's even worse with Snowflake Wardance.Įverything else is up to you, really it's a fairly easy and extremely fun build. A Masterwork Mandolin grants another +1, but that's Perform (String Instrument), which doesn't work well with singing or TWF. That's about +6d6 to all attacks at level 8. some vest, Song of the Heart, Inspirational Boost : +1 to your Inspire Courage results, each. Add xd6 elemental damage to your and your allies attacks, where x is your attack bonus from Inspire Courage.īadge of Valor. Silverbrow Human, Dragonfire Inspiration : Dragon Magic.
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